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Purrjection
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Art Blog
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NOT a Cat Simulator
Essays & Analysis Yang Liu 3/16/25 Essays & Analysis Yang Liu 3/16/25

NOT a Cat Simulator

Stray masterfully uses light and shadow to guide players, shape emotions, and create a visually immersive world without relying on intrusive UI.

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FRAMING THE SILENCE
Essays & Analysis Yang Liu 3/1/25 Essays & Analysis Yang Liu 3/1/25

FRAMING THE SILENCE

Exploring how framing in The King’s Speech visually conveys isolation, tension, and personal struggle

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